![]() ![]() You’ll get access to a variety of tools throughout the game and they all get used frequently and provide a valid incentive for backtracking, as certain tasks will only be achievable once you gain access to things like the rope arrow which you can use to pull down obstacles and also to swing from, along with the new wire spool which allows you to latch onto things mid-jump, which means you’ll be able to leap further and even save yourself from a potentially fatal fall. Higher difficulties definitely do make things more challenging, but for me, I much preferred to not be too overwhelmed by the combat sections so that I could get through them and onto the next tower I had to scale, the next hidden tomb I had to delve into and the next artifact I had to unearth. In fact, Lara is so useful and effective on the battlefield that the game almost feels a little bit easy after you’ve upgraded your weapons and abilities on the normal difficulty setting I died more often from falling or mistiming a jump than I did from taking damage from the enemy AI.
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